Children Of Bahamut Logs

January 2026

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LOG FORMAT TEMPLATE

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WHO:
WHAT:
WHERE:
WHEN:
WARNINGS: (If applicable! If not, feel free to omit.)

SUMMARY: What this log is for/about!

poetry lines, fancy song lyrics, etc. )

Jan. 4th, 2026

lovelybottom: (dumbass witcher getting injured)
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[closed] hey ma that weird-looking cat is back

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WHO: Geralt of Rivia and Angeal
WHAT: Geralt endures the worst of his dragon transformation while camped out in the orchard
WHERE: The orchard with the weird apples
WHEN: January, because Geralt is an asshole
WARNINGS: Geralt's self-destructive tendency to endure injury without complaint or aid. Fairly graphic depictions of body horror.

SUMMARY: The dragon transformation is inevitable; its shittiness is exacerbated by Geralt's stubborn determination to endure it with the stoic suffering that is a witcher's lot.

'Whose is the dying flame?' asked the witcher. 'Yours,' Death replied. )

Dec. 1st, 2025

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EVENT #5: ICE, SPICE, & EVERYTHING NICE

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Icy Conditions Ahead
ALT TEXT

▶︎
၊၊|||||၊၊၊|။||||။၊|။
02:27

As mentioned last month, an engineer from the city of Raumm has been working in town to try and update the infrastructure. Namely, he's been trying to implement running water using a combination of his own inherent abilities and technical knowledge. It's been a more complicated process than he originally anticipated but that's only made him more determined.

Unfortunately, his strict working conditions and extra hours demanded has left a larger margin for error. One morning, people will awaken to the crack-shatter of a pipe (or several) and rushing of water through Town unexpectedly. Rather than turning into a flood though, it ices over nearly everything it touches and swiftly.

Maybe it caught you in the process and you need some help being picked out from the road. Perhaps you're now trapped in your house due to far too many icicles hanging from your roof and covering the door. Maybe you're actually living it up and impromptu ice-skating across Town now.

Watch your step, workers will advise, and don't mind the Sahuagin-esque swears coming from their head engineer. He's fine. It'll be fine. ... It'll probably be fine!

To try and turn this disaster into something a bit more fun though, Town decides to kill two birds with one stone and proposes an ice sculpting competition. People are free to compete with the promise of small prizes for their efforts. Whether doing it the old-fashioned way or using one's dragon breath, the point is to have fun!

Well, that and- Please help them chip away some of this ice before it causes more damage.
SPICY EXPERIMENTATION
ALT TEXT
If that header is misleading, our apologies. Anything untoward is actually one of the farthest things from Hoshiko's mind as she workshops some newer inventions of hers. Although she'd usually have her crew be the test subjects for her gadgets, they're busy and she's stuck here in Town for the time being so- Lucky you, Townsfolk!

If playing with ice and snow isn't your thing (like it isn't hers), then feel free to instead to offer your assistance and feedback on her inventions. She appreciates it! For your help, you'll be rewarded with mulled wine. That's spicy, right? She can also help people acquire one (1) luxury item imported from Raumm for their help. It'll even be delivered in time for the new year!

As for her inventions, people can choose from four to beta test:
    The Deinvisibler - This device is a small round sphere containing a pebble of compressed air surrounded by 2" of flour. When activated, it explodes covering a 15' radius area in flour centered on you. The clean-up is the part she's still working on. Have fun with that!

    Rift Chalk - Inspired by the nearby Feyfolk, this chalk is used to draw on nearly any surface to create temporary passage via portal within a 60ft radius. Both portals need to be drawn with the same-colored chalks and- What's that? Was she keeping track of who took what color? Oh. Right. Well! Time to find out who has your matching color, she guesses. Let her know and also how well the portals work.

    Finger-Gun(s) - A gauntlet or gauntlets that, when "aimed" and fired like a finger gun, launches a projectile from a shoulder-mounted launcher. This is one of her oldest and most used inventions, but she's testing the power of it. Be careful with those guns. They might hit a bit harder than you intend even if they aren't deadly.

    Smoke Cloak - A cloak that can generate smoke to create cover. A good idea in theory, not necessarily great in execution. Careful that the smoke inhalation and fumes don't make you too dizzy.
As always, she holds no liability or responsibility for what Townsfolk choose to do. All she cares about is notating the results. Thanks again!


... and everything nice?
ALT TEXT

▶︎
၊၊|||||၊၊၊|။||||။၊|။
04:57


As the year comes to a close, it's a time for reflection and observation. That means there is something people in Town can notice that feels a bit... abnormal. Even amidst the general merriment of this time of year, a sense of something being slightly off persists but can't be sourced to a specific cause.

Those especially in tune with the dragon souls may recognize that it's actually coming from them. If asked, their dragon souls won't have a definitive answer either but can confirm: Something feels wrong even if they aren't sure what or why. Their anxiety will cause an undercurrent in you as the host but to what level is up to how well people are able to cope with such a thing. They suggest finding comfort in spending time with others as they are, just as you likely are, social creatures.

There are also no blizzards or cold snaps to worry about this year in contrast to last. In fact, it's almost uncharacteristically quiet closer to the end of the month. Denizens of Town are free to notice the lack of life that's to an abnormal level. Hibernation is one thing but it feels as if most animals have left the area entirely rather than just gone to sleep.

First the crops and a poor harvest, now with the wildlife being absent, and even in the stale weather patterns- It's hard to not feel a little uneasy too outside of your dragon soul's dread. There is an unsettling stillness to the world that will cause people to be more on edge than usual.

Hopefully, a new year though will mean a new start and better things to come.
Notes
⁂ If you have any questions, suggestions, or feedback relating to this post then you can leave it here!

⁂ You can submit your entry for the ice sculpture here!

⁂ As the year comes to a close, we do want to thank everyone here at Children of Bahamut for a fabulously fun time! We hope to kick off more of the metaplot in the new year so feel free to refresh yourself on the story outlined so far. But also never be afraid to talk to your moderators about how to get involved, influence outcomes, and so on! This game is a much yours as it is ours and we always love to hear from you.

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Nov. 15th, 2025

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[open] there's a god-awful shitty feeling of dread in my heart

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WHO: Kabru + you?
WHAT: Open post for November
WHERE: Around town
WHEN: Novemberrrrrr
WARNINGS: compulsive self-harm and dissociation in the transformation update-- not required reading, not intended to be part of the open prompt. it's just a little window into how kabru's doing with all this (not good it would seem)

SUMMARY: Kabru having a normal one as always.

i can't seem to change my attitude but i can change my shirt )

Nov. 6th, 2025

boyofprogress: (in the shadow of men)
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you summon storms [open]

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WHO: Jayce Talis and YOU!
WHAT: Exploring/open post
WHERE: Around town
WHEN: Throughout the month
WARNINGS: Discussions of past trauma and death

SUMMARY: Jayce is exploring the city (while taking as many notes as possible) and adjusting to some of the changes in his appearance. Will you join him?

why would you want to shape the world in your hands? )

Sep. 1st, 2025

threevirtues: (Til death do us part?)
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threevirtues: (Til death do us part?)
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[closed] i can handle you at your worst (that's basically all the time)

threevirtues: (Til death do us part?)
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WHO: Ardyn Izunia and Ignis Scientia
WHAT: Ardyn just wants to do some Friendly Birthday Wishes (tm) to his distant relative. He gets Ignis instead.
WHERE: The XV House
WHEN: Noctis's Birthday
WARNINGS: The weirdest game of gay chicken in your life



hope this helps! )

Aug. 1st, 2025

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EVENT #4: COME ONE, COME ALL - TO A CARNEVALE!

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New Svihelen
ALT TEXT

Clocktown Theme by Koji Kondo
5:32 / 6:41
▶︎
This song features a whimsical, almost playful melody that contrasts with the game's overall darker themes of impending doom.

After hearing of the bravery against Intellect Devourers and assistance offered to Vorrun, New Svihelen has opened its borders to offworlders. Not only that, but you've all been invited to a carnevale and masquerade ball to celebrate your contributions to the realm! Each resident of Town will receive a formal invitation card:



... before whisked away on a boat by Hoshiko and her personal fleet to ensure safe maritime travel. Hopefully, no one gets too seasick. Don't worry if the crew seems a little, uh, unsavory. They're pirates. You all know this. But that means they're willing to do whatever will get them a paycheck which right now includes the safety of Townsfolk. Don't worry! They'll take good care of you.

Probably!

Once pulled into port, offworlders are told their invitation cards will be admission into the venue once it's available. So, don't lose it! For now, the traveling carnevale is still setting up and will spend most of the days doing so. While the main event will be in the evenings, offworlders are encouraged to explore New Svihelen and it's many vendors in the meantime.

This is a massive city-state and the primary port for South Kamurkia. It shows in the hustle and bustle of the marketplace that seemingly never ends. Merchants shout out their wares and prices, bards perform on the street for coin, and no doubt you'll come across the occasional beggar. The citizens here often enjoy the convenience of having plenty of imports and business. There is some talk of a problem with classism here, but the merchants clogging the streets don’t seem to care who takes their coin.

For many from Town, this will be the first time they're able to potentially purchase more luxury goods and harder to source materials. Just be careful to watch your coin purses! Pickpockets run rampant here, it seems, and no one has much inclination to stop them. Also, you might want to work on your haggling skills or run the risk of being fleeced by local merchants seeing opportunity in fresh new faces.

(MOD NOTE: We won't keep track of funds or purchases in New Svihelen, but we ask like usual that folks do keep it reasonable! No 50-lb bags of coffee grounds or kegs of alcohol to bring back. If nothing else, a weight limit on the ferry home can be listed as reasons for why people need to be a bit more choosy with their spending.

And if you want to make sure, you can always ask us about specific items and their availability!)
THE PLOT THICKENS...
ALT TEXT
Eventually, Townsfolk will want to make their way to the City Commissioner's office. While they're being fitted by his personal tailor for their outfits, they'll also be greeted by Chief Inspector Vrock Brusseau in secret. Is it the best time for conversation? Perhaps not, but! You also can't escape his spiel and that's also kind of the point.

He explains that after hearing about the people of Town arriving, he took the opportunity to reach out to request some help with an investigation into recent suspected cult activities. He fears a resurgence of The Brotherhood of the Sky cult and wants to take the party as an opportunity to investigate.

The basic explanation is that he believes the cult is disseminating drugs into the community to vie for control in the city. They'll use this advantage to gain a foothold amongst the more affluent in New Svihelin and bolster their influence in the area. Your mission therefore is to investigate, find the dealer of the drugs, and try to find leads back to the supplier.

As you are all new faces, he hopes that you will fly under the radar so people will be more forthcoming with you. Unfortunately, your time together is up before he can say much more. And by that, we mean: He's shooed out of the Commissioner's Office once caught and called a 'quack' by the tailor. If asked about what he said, you'll be reassured it's all nonsense.

Everything is fine. Enjoy your new outfit, show it off a little, and the carnevale.



ENJOY THE SHOW
ALT TEXT
Once night rolls around and Townsfolk are ready with their invitations, they're allowed entry into the carnevale. It lines several city streets and is an overwhelming turnout. While some might take the supposed investigation to heart, others are free to just enjoy themselves. It's probably best to play the part of an unassuming attendee a little, at least, and there's plenty to do to lessen suspicion!

While not an exhaustive list, Townsfolk can find a variety of...
    Games - Darts is a favorite amongst many. Ring toss, too! While there's no modern basketball hoops, there are lanes to roll large, smooth rocks down and attempt to knock things over. (All games come with the chance for a prize. Small: 2-10, Medium: 11-17, Large: 18-20. Rolling a 1 will be a loss and no prize rewarded.)

    Food - Fried dough, candied apples, and a variety of drinks galore. Since its summer, most of the beverages offered are chilled. Some teenagers seem to be pranking people by putting ice cubes down their back as a result, but oh well! Kids will be kids.

    Entertainment - Fire eaters, sword jugglers, and acts of magic and intrigue are a running theme. Some may even ask for volunteers to help them in their acts!

Of course, there are also things specific to this carnevale to partake in as well rather than generic funfare!
    Effigy of Akkelion - A large memorial for the draconic saint Akkelion, the architect, who suffered greatly beneath the city in silence until his discovery and subsequent death. People may place offerings of flowers, coin, and food here.

    Fishing - Many games involve the water of the harbor and the life that teems within. Games centering around largest catch, most caught, and so on are plentiful!

    The Laughing Dragon Tavern - Draconic-themed down its food and drink, this tavern welcomes dragon-bonded especially! Drinks are on the house if you demonstrate a bit of your shared soul's power to the delight of the crowd. Anonymity helps in this case should your powers go awry.
INTREPID INVESTIGATORS
ALT TEXT

Bohemian by Chloe Flower
5:32 / 6:41
▶︎
Blending trap beats and passionate piano, “Bohemia,” is accompanied by the release of a dazzling and provocative music video. As an homage to the iconic blockbuster "Moulin Rouge" and its 20th anniversary, Chloe's video celebrates the Oscar-winning costume design in this video.
Eventually, the main event is staged. In a large, ornate building of one of the upper echelon of New Svihelen is where the masquerade ball is being hosted. Masks are required during this part of the event... for better or worse.

Thankfully, some people are easier to tell apart than others. Keeping your identity a secret though is key in case you get caught snooping around too much.

Everyone is encouraged to drink, mingle, and find partners to dance with during the appropriate scores. It's all, on the surface, just a bit of harmless fun. However, there are a handful of individuals that players can notice acting suspicious and interrogate.

The people to question are:
    ⁂ Dimitri (the one with the eyepatch)
    ⁂ Flick the finch beastman tailor
    ⁂ Hellebore the Dwarven apothecary
    ⁂ Yellvis the hound beastman retiree
    ⁂ Godric the half-elf aristocrat
    ⁂ Nevin the Orc guard
    ⁂ Kellis the Tiefling refugee
    ⁂ Venk the fox beastman bard
    ⁂ Clovis the beetle beastman auctioneer
Pick one from the list and comment here to see what you may be able to learn from them. People will need to roll a d20 for information and keep rolling until they roll below an 8. Once they roll lower than that, the encounter will be over.

Groups will gain a point of advantage in these encounters for each member of the group (re-rolls). These re-rolls count for the entire encounter, not per individual roll.

(For example: Byleth rolls a 2 but is working with Elidibus. Elidibus can trigger a re-roll and, if he gets a higher number than 8, continue the encounter. Once Elidibus rolls lower than an 8 though, the encounter is over entirely for those two characters.)
Notes
⁂ If you have any questions, suggestions, or feedback relating to this post then you can leave it here!

⁂ The partner plotting post is up on the OOC community as well!

⁂ Please sign up here to interrogate an NPC and see what you figure out about this cultish mystery. We're excited to see what players might be able unearth!

⁂ Similar to the artifacts in Vorrun, these questionings are meant to spark discussion and theories among characters rather than actually answer what's going on here. We encourage those who find the artifacts to share this information ICly! All will be revealed... in due time! For now, enjoy interacting with this silly cast of individuals.

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Jul. 14th, 2025

hasitsthorns: You know it, baby (CHICKEN FINGIES!)
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hasitsthorns: You know it, baby (CHICKEN FINGIES!)
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Lately, I've been losing sleep [open]

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WHO: Rosie ([personal profile] hasitsthorns) & you
WHAT: Tanabata celebration!!
WHEN: July 7th & on
WHERE: All The Way Inn
NOTES\WARNINGS: N/A

Tanabata Time
After her network post explaining the holiday, Rosie is allowing guests to come visit the inn to write their own wishes! Everyone is free to celebrate and she promises to safeguard them going forward.
Dreamin' about the things that we could be )

Jul. 13th, 2025

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[OPEN] A Waterless Shadow Made Light

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WHO: Ancient Crew and You
WHAT: Scouting the School
WHERE: Akadaemia Anyder, located on the far side of the lake
WHEN: Following Elidibus's network post found here
WARNINGS: TBD!

SUMMARY: The Ancients have assembled in what used to be the gardens outside Akadaemia Anyder to run a check of the institution and make sure that no dangerous creatures yet roam her halls. Others are welcome to join one (or more) of the teams to see the school secured - but don't wander too far. Who knows what else may be lurking inside...

Develop a passion for learning. If you do, you will never cease to grow. )

May. 5th, 2025

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EVENT #3: VORRUN WELCOMES YOU

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A CALL FOR AID

Charlie comes on the network with a grim expression. Some papers are held in one hand and Dimitri stands like a statue behind him.

"I have received an urgent request from our neighbors to the east, Vorrun. Their council has heard of your good work for the local communities and has requested assistance with a sudden influx of aggression in the local wildlife and a disturbing trend of monster attacks. Vorrun has suffered losses in the past and the current population is struggling to keep these assailants at bay.

They have requested our help in not only fending off the attacks, but figuring out the source of the issue.

We will secure transport to Vorrun via a small wagon caravan.

This is wholly optional and you may stay in Town if you like! Or, you can visit Vorrun as a tourist during this time. I just ask that you are polite and sensitive to our hosts. We will be leaving tomorrow at eight AM. Dimitri will remain in Town for those who do not wish to attend."

To do what, exactly? Well... Now might be as good a time as any to begin testing your skills as a newfound dragon.

To those that will be traveling to Vorrun though, Charlie ends with: "Thank you, we hope to see you bright and early!"
HAPPY HELPERS
Vorrun is a city-state located in a steep valley nestled between two mountain ranges. As such, it is blessed with a verdant landscape and plenty of rain. The mornings often come covered in mist that lifts throughout the day but adds an ethereal quality to the locale.

The people of Vorrun tend to be largely Beastmen due to this being a sanctuary for them. Very few children of men live in the city, but there are some here and there who have earned the local's trust and respect. The architecture is reminiscent of what some offworlders recognize feudal Japan.

All around, the locals go about their business as usual. There is an undercurrent of anxiety due to the recent attacks yet most appear to be doing the best they can to remain optimistic. They are also wary of newcomers given the rather isolated nature of the place. Once you engage with the people though, they are overall polite and friendly.

While offworlders learn for more information on how they'll be helping as Charlie and Nobu meet initially, there are a handful of things to do around the city-state.

    Hot Springs - Vorrun has natural geothermal pools that anyone is free to use. There is a venue that is co-ed, but also one separated by sex for people's comfort. Choose whatever suits you or you're most comfortable with! For those bonded with dragon souls though, they'll find that the physical draconic features of their half-shapes may be more pronounced in the warm waters.

    Community Service - If you're Ardyn Izunia, this is mandatory. For everyone else or the non-combatants among the population, the people of Vorrun need help similarly to how those in Town might. Running errands isn't the most glamorous thing in the world but it will help endear the local populace.

    Enjoy The Local Plum Wine - If you help out around the city-state, then you might also be offered some of the local delicacy: plum wine! This drink provides an increase in luck. This will be subtle, but offer you an advantage in nearly everything you do for up to eight (8) hours after consuming it.

    Hide & Seek - One of the favorite people in Vorrun is a lovely tanuki woman everyone simply refers to as 'Ma.' She is one of the kindest and most welcoming individuals that will be come across as she offers food aplenty and matronly advice.

    She does have a request though for people visiting: find her kids and tell them that supper is almost ready. How many? Oh, well, it's hard to keep track but she thinks only about twenty or so are scattered around Vorrun still. The rest are working, patrolling, or already here at home.

    Ma will warn people though that her children, being mischevious tanuki, have likely disguised themselves as every day common objects throughout Vorrun. Their disguises aren't very good (their tail might be obvious, they're too wiggly, most inanimate objects don't giggle) so they shouldn't give you too much trouble at least!


HUNTING FOR ANSWERS

GAL-OTHY-MOS by Hiroyuki Sawano
1:15 / 5:09
▶︎
Hiroyuki Sawano is a Japanese composer, arranger, lyricist, pianist, and music producer best known for his work on many anime series, video games, television dramas, and films. His pieces tend to have exceedingly strange titles, featuring numbers, symbols, and letters from various different alphabets. He stated that he decided this because he wants "people to be able to listen to the songs in their own way and have their own reaction."

After a day or so of delegations and working through red tape, offerworlders are allowed to investigate among the mountain range. Their instructions are provided by Nobu who appears to be an authoritative leader.

Everyone is warned again about the increased aggression of the surrounding monsters, but hopefully a cause might be found.

It is recommended to work in pairs.

ABANDONED BATTLEFIELD The war-torn remnants of an old battlefield from Vorrun's war with the orcs. Old, broken weapons and armaments stand as ghostly relics of the horrors that this place saw.

Possible Encounters: Poltergeist, Troll, Troll Mutate

Item of Interest: Ornate spear - Amongst a collection of broken spears, this one is intact and without wear
ROVAAN NAH'S GRAVE In the bottom of a crystal clear pool, the massive bones of an Ancient Dragon lay undisturbed. This is the final resting place of the great Draconic Saint, Rovaan Nah: The Roaming Fury.

Possible Encounters: Allosaurus, Boar, Elk

Point of Interest: Black, oily sludge seeps from a rock nearby the water. It hasn't contaminated it yet but appears to be oozing that way.
MOUNTAINSIDES The high cliffs make for a difficult hike, but for a dragon with wings, they are no obstacle. Lush moss hangs from every surface and the ferns are thick. This old-growth forest feels just packed with secrets.

Possible Encounters: Awakened Giant Wasp, Giant Lizard, Roc, Corrupted Orc

Item(s) of Interest: A bundle of scrolls is hidden in a tree somewhere. Trying to read them gives one a headache and appears to be in a language that is indecipherable to most.
CASCARA PASS You can only come through this way with an escort from Vorrun. The pass is dark and full of winding passages. One could easily get lost if they did not know the way by memory. Take care and avoid deep pools of water here. Tempting as they might be to jump in, the escort advises against it.

Possible Encounters: Aurumvorax, Cloaker, Dire Flat Worm

Item of Interest: Abandoned along the pass is an old, charred painting of a woman in a veil, with inscription "fire purifies all" along the bottom.
WAYSIDE BAY A hidden bay that Vorrun receives their trade through. It is a small but busy port is bustling at all hours and well-guarded. They will, of course, let investigators come through and see what they can find. Yet, they will be under close watch so no funny business.

Possible Encounters: Elemental Spirit (water), Flail Snail, Giant Enemy Crab

Item of Interest: Hidden by the sand under a dock is a Draconic Medallion. It is of obvious importance, but exactly what can't be determined.
Notes
⁂ If you have any questions, suggestions, or feedback relating to this post then you can leave it here.

⁂ The partner plotting post for this event/quarter is up!

⁂ Please sign up here to see if your character finds the item/point of interest listed in the searchable areas. We will be RNGing for who finds them. Even if your character doesn't find the artifact mentioned in the post, we will be giving other clues, information, and so on to everyone that receives something if investigating.

⁂ These artifacts are also meant to spark discussion and theories among characters rather than actually answer what's going on here. We encourage those who find the artifacts to share this information ICly! All will be revealed... in due time! For now, have fun putting the puzzle pieces together.

⁂ The sparring requests page is now live! We hope it's a fun little surprise that people enjoy utilizing. It's for fun, mostly, but also to provide an IC avenue for characters to get more comfortable with their new dragon selves.

⁂ Thank you for your patience on this post as we recovered from a difficult April! We hope you enjoy visiting Vorrun and look forward to the changes we'll be making re: the quest board and a couple of other adjustments planned!

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Apr. 18th, 2025

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Oh, can Ah fight this feelin' any longer? Ah'm still too afraid to let it show.

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WHO: Nephenee and Vanyel (Closed)
WHAT: Someone got seriously spooked by Death (literally) and needs to talk
WHERE: Neph's house
WHEN: Very shortly after this thread, so the 9th of April
WARNINGS: Possible language? Will edit any more in as needed

SUMMARY: Shy ice dragon needs hugs and comfort from the hot fire dragon she likes? It's what it says on the tin, really!

This fire in my body has grown stronger. Only wish Ah had the strength to really know. )

Feb. 28th, 2025

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Spring Catch All

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WHO: Angeal Hewley and others
WHAT: Catch all for spring
WHERE: Spring
WHEN: Town probably
WARNINGS: will be in subject headers

SUMMARY:

Feb. 11th, 2025

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I tried carrying the weight of the world

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WHO: Bakery Crew and Wedge
WHAT: Introductions and thank yous
WHERE: Annie's Bakes
WHEN:mid-late Jan?
WARNINGS: Canon typical tragedy?

SUMMARY: What it says on the tin

But I only have two hands )

Feb. 9th, 2025

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Teach me to Love Myself || Ryou + Kaiba, after the Rescue (Closed)

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WHO: Ryou and Kaiba
WHAT: These idiots need to talk, especially after Ryou decided to be reckless.
WHERE: Their Cabin.
WHEN: During the Event, but after Ryou's Rescue.
WARNINGS: Schmoop? Fluff? Smut, maybe? Who knows with these two.

SUMMARY: After his rescue, Ryou and Seto need to...Talk. 

 

Ryou Bakura was used to being alone. )

Feb. 1st, 2025

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Castles they may crumble

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WHO:XV Cast
WHAT: General catchall
WHERE: Probably mostly at the XV cottage
WHEN: spring/summer 2025
WARNINGS: blanket CW for depression (Noctis), suicidal ideation (Ardyn, Cor, Ravus), and general PTSD from a bunch of men that've been through hell. See subject lines for specifics

Dreams may not come true but you are never all alone cause I will always love you )
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EVENT #2: BRAIN BOGGLING

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A CRASH IN THE NIGHT
ALT TEXT

In the dark hours of a snowy early morning, a sudden BOOM can be heard all across Town. It is swiftly followed by sounds of warping metal and then a screeching crash. Curious, albeit groggy, residents emerge only to find a smoking wreck just a mile outside of Town.

The strange craft appears to be almost nautiloid in shape with wrenched, broken tendrils streaming out the opening.

Much of it is metal although some of it almost seems... organic.

Those who with to get a closer look will be met by Charlie and Dimitri who are already on the job. They request curious onlookers keep their distance since this craft is, without a doubt, tremendously dangerous.

Later in the day, there appears to be an outfit of officials coming from the west to investigate and clean up the wreckage. Thankfully(?), you will all find out soon enough what's going on.
INVESTIGATION & PROTECTION
ALT TEXT

Deathcard Cabin by Jonah Senzel
4:07 / 13:06
▶︎
From the Inscryption OST: A unique and haunting sound paired with a unique and haunting game.

Charlie reports to the citizens of Town that an Illithid cargo transport. The pilot did not survive the crash, but they appeared to be transporting some kind of new breed of Intellect Devourers.

"We do not yet know what this new breed is capable of, but..."

Charlie does give everyone a rundown of what an Illithid and what an Intellect Devourer is, what they are capable of, and a keen warning to tread lightly. Many dead ones were discovered in the cargo but several of the enclosures were damaged in the crash and the likelihood of escapees is high.

Charlie reiterates: These creatures are to be killed on sight, or contained until someone can kill it. If you are not confident in your combat abilities, please remain in your homes as much as possible and seal all openings to your dwelling. Those who are capable though are urged to begin patrols of Town alongside Slayd, Dimitri and himself to ensure that Town and the surrounding areas are safe.

Please travel in pairs or groups, do not be alone! Attack from a distance when possible. Hoshiko will offer her assistance as a markswoman as well by picking off any Intellect Devourers from a distance that she can for those that are forced to travel alone. (Don't worry about any jokes she makes of her service not being cheap though. Charlie wouldn't actually let her charge you anything.)

Unfortunately, not even they can predict the blizzard that rolls through Town in the midst of all this. If you happen to see anything skittering through the snow, don't panic too much. It could just be a tiny woodland creature looking for a warm burrow to hide away in!

At least you hope it is.

PROMPT #3
ALT TEXT
Hybrid intellect devourers are unique from the regular ones in that the goal is not to kill their target, but to gather intelligence and act as a kind of spy network.

They will flee when confronted directly by greater numbers, but will attack a lone target. They do this by jumping at the target's head and wrapping a wet tendril around their neck. They will choke who they've wrapped around if anyone tries to remove it. They are also far more likely to try and attack sleeping target (hence the advice to keep your homes closed!).

These hybrids emit spores that will keep the target asleep during feeding. Their primary goal appears to be infiltrating the targets' minds and absorbing some of their memories. The target will have their mind left mostly intact... though they may suffer short term memory loss, confusion, distress, fatigue and head pain.

Here's where the fun starts!

Once one of these critters has fed on someone, they are onto their next target. When a fed Intellect Devourer feeds from another target, that target may absorb some of the previous target's memories. This can span across multiple victims and be erratic in whose memories taint whose mind. The memories will cross-pollinate in the form of dreams or waking visions and hallucinations.

If one of these creatures is killed, it will explode, releasing a powerful psionic wave and the memories it had absorbed from any recent targets. Anyone within ten (10) yards of the dying creature will be afflicted with extreme head pain in the short term and also witness the memories of it's previous victims.

Enjoy your muddled memories and leggy brain-hunting!

The outfit of people who have come to investigate are from New Svihelen's disaster containment squad and are investigating the hybrid creatures and the possible reason for an Illithid ship to crash here of all places. Right now, the running theory is that interference from the selfsame summoning circle that brought you all here could have caused the interplanar navigation systems of the ship to malfunction but nothing has been determined yet.

Eventually, these creatures will all be rounded up and taken care of. They are persistent and stealthy though in their efforts to survive above all else. Charlie assures that they're doing all they can to make Town safe once and for all but it will take some time.
Notes
⁂ The partner plotting post for this event/quarter is also up!

⁂ Additionally, we have a state of the game post available for people to read about updates, clarifications, and housekeeping items!

⁂ If you have any further questions or feedback about this event specifically, please comment here!

⁂ For even more ambient event music, you can check out this this playlist!

Full Navigation

Jan. 4th, 2025

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[closed] great googly moogly it's all gone to shit

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Who: Avan, Ignis, Popp, and Ravus
Where: In a little clearing with so many lizards
What: A group of men very kindly try to give a herd of lizard some attention. It quickly gets stupid.
Warnings: none planned

The idea was really quite simple. A herder with a rather unique group of animals is passing through, and is simply looking for some assistance in entertaining the beasts - to keep them in place really - while she gets some rest.

Ignis and Avan had both shown some interest in it, and agreed to the idea, bringing along their own respective friends who could help.

How bad could it be?

Dec. 23rd, 2024

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December Catch-All [OTA]

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WHO: Bucky aka the Asset AKA Ivan and YOU
WHAT: Somebody hates the cold a lot
WHERE: Around the town, out in the woods, by the lake
WHEN: Month of October
WARNINGS: Likely more PTSD things, standard transformation body horror, general grouchiness

Expanding his experiences a little bit. )

Dec. 19th, 2024

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In the meadow we can build a snowman

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WHO: Avan, OTA
WHAT: Winter shenanigans
WHERE: The pond, near his cottage, and near the market
WHEN: Various points in December

SUMMARY: Avan investigates the new pond, plays in the snow, and encounters his first mistletoe.

And pretend that he's a circus clown )

Dec. 12th, 2024

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Let it sn0 let it sn0

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Who: Sephiroth, Others
What: Assorted Things
Where: In and around Town
When: December
Warnings: Possibilities include: canon typical violence, body horror, gore, snow forts, tree climbing, fishing, plants, combat, child abuse, child neglect, child soldiers, Hojo and bad decisions. Please speak to your doctor if symptoms last longer than one scene.

It's technically his first winter. )

Dec. 7th, 2024

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winter catch-all

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WHO: Mithrun and whoever else!
WHAT: A catch-all
WHERE: Around
WHEN: Winterish
WARNINGS: Will be marked per thread