diceofthegods: (Default)
diceofthegods ([personal profile] diceofthegods) wrote in [community profile] childrenofbahamutlogs2025-02-01 12:10 pm

EVENT #2: BRAIN BOGGLING

A CRASH IN THE NIGHT
ALT TEXT

In the dark hours of a snowy early morning, a sudden BOOM can be heard all across Town. It is swiftly followed by sounds of warping metal and then a screeching crash. Curious, albeit groggy, residents emerge only to find a smoking wreck just a mile outside of Town.

The strange craft appears to be almost nautiloid in shape with wrenched, broken tendrils streaming out the opening.

Much of it is metal although some of it almost seems... organic.

Those who with to get a closer look will be met by Charlie and Dimitri who are already on the job. They request curious onlookers keep their distance since this craft is, without a doubt, tremendously dangerous.

Later in the day, there appears to be an outfit of officials coming from the west to investigate and clean up the wreckage. Thankfully(?), you will all find out soon enough what's going on.
INVESTIGATION & PROTECTION
ALT TEXT

Deathcard Cabin by Jonah Senzel
4:07 / 13:06
▶︎
From the Inscryption OST: A unique and haunting sound paired with a unique and haunting game.

Charlie reports to the citizens of Town that an Illithid cargo transport. The pilot did not survive the crash, but they appeared to be transporting some kind of new breed of Intellect Devourers.

"We do not yet know what this new breed is capable of, but..."

Charlie does give everyone a rundown of what an Illithid and what an Intellect Devourer is, what they are capable of, and a keen warning to tread lightly. Many dead ones were discovered in the cargo but several of the enclosures were damaged in the crash and the likelihood of escapees is high.

Charlie reiterates: These creatures are to be killed on sight, or contained until someone can kill it. If you are not confident in your combat abilities, please remain in your homes as much as possible and seal all openings to your dwelling. Those who are capable though are urged to begin patrols of Town alongside Slayd, Dimitri and himself to ensure that Town and the surrounding areas are safe.

Please travel in pairs or groups, do not be alone! Attack from a distance when possible. Hoshiko will offer her assistance as a markswoman as well by picking off any Intellect Devourers from a distance that she can for those that are forced to travel alone. (Don't worry about any jokes she makes of her service not being cheap though. Charlie wouldn't actually let her charge you anything.)

Unfortunately, not even they can predict the blizzard that rolls through Town in the midst of all this. If you happen to see anything skittering through the snow, don't panic too much. It could just be a tiny woodland creature looking for a warm burrow to hide away in!

At least you hope it is.

PROMPT #3
ALT TEXT
Hybrid intellect devourers are unique from the regular ones in that the goal is not to kill their target, but to gather intelligence and act as a kind of spy network.

They will flee when confronted directly by greater numbers, but will attack a lone target. They do this by jumping at the target's head and wrapping a wet tendril around their neck. They will choke who they've wrapped around if anyone tries to remove it. They are also far more likely to try and attack sleeping target (hence the advice to keep your homes closed!).

These hybrids emit spores that will keep the target asleep during feeding. Their primary goal appears to be infiltrating the targets' minds and absorbing some of their memories. The target will have their mind left mostly intact... though they may suffer short term memory loss, confusion, distress, fatigue and head pain.

Here's where the fun starts!

Once one of these critters has fed on someone, they are onto their next target. When a fed Intellect Devourer feeds from another target, that target may absorb some of the previous target's memories. This can span across multiple victims and be erratic in whose memories taint whose mind. The memories will cross-pollinate in the form of dreams or waking visions and hallucinations.

If one of these creatures is killed, it will explode, releasing a powerful psionic wave and the memories it had absorbed from any recent targets. Anyone within ten (10) yards of the dying creature will be afflicted with extreme head pain in the short term and also witness the memories of it's previous victims.

Enjoy your muddled memories and leggy brain-hunting!

The outfit of people who have come to investigate are from New Svihelen's disaster containment squad and are investigating the hybrid creatures and the possible reason for an Illithid ship to crash here of all places. Right now, the running theory is that interference from the selfsame summoning circle that brought you all here could have caused the interplanar navigation systems of the ship to malfunction but nothing has been determined yet.

Eventually, these creatures will all be rounded up and taken care of. They are persistent and stealthy though in their efforts to survive above all else. Charlie assures that they're doing all they can to make Town safe once and for all but it will take some time.
Notes
⁂ The partner plotting post for this event/quarter is also up!

⁂ Additionally, we have a state of the game post available for people to read about updates, clarifications, and housekeeping items!

⁂ If you have any further questions or feedback about this event specifically, please comment here!

⁂ For even more ambient event music, you can check out this this playlist!

Full Navigation
firsteditionbfs: (Oh so you're going to wear a black)

[personal profile] firsteditionbfs 2025-04-24 03:04 am (UTC)(link)
That statement really does need to be run back. Considering his back is to Popp as he fixes up the tea, Angeal's grimace at the statement isn't visible but it does still happen.

"...I'll try to pretend I know what you mean in a positive sense." Or else his brain is going to take that sentence and run with it. And it's already made a rather worryingly impressive dash to begin with. Even on the medication that he's gotten from Charlie, Angeal isn't sure how he'll work through this.

"But no. I can't really stop it from being a thing that is on me at all times. And there's more to it than whatever you might have glimpsed in that one memory." Letting the water come to a steam, Angeal sighs and leans against the counter.

"Project G had a lot of messed up things put into it." Well. One main messed up thing literally, but which contained... multitudes. And that's not going into the baby experiments. "And it's... a little different, I think, from what your friend probably experienced."
snapp_crackle: (he's gonna do it)

[personal profile] snapp_crackle 2025-04-29 11:53 pm (UTC)(link)
"Yeah... even what I got felt pretty bad. Whoever made you like that..."

He can still feel a phantom echo of his back squirming around, put together in a way that nature tends not to do. The main difference between Angeal and Dai here, as far as he can tell is, uh. Everyone who put part of themselves into making Dai who he is actually loved him...? You don't go around putting painful monster parts into people you love. He is definitely too tactful to say that part aloud.

"...They weren't good people, were they?"
firsteditionbfs: (Oh so you're going to wear a black)

[personal profile] firsteditionbfs 2025-05-10 01:07 am (UTC)(link)
"There was a reason that my ma took me as far away from that place as she could get me."

Just, not far enough away, as it turns out. Then again, Angeal supposes that was always going to be an impossible task. ShinRa had become too big, too fast, and there were few places where a woman with a baby could ever have gone.

Tea in hand, Angeal finally makes his way around the counter to put it down in front of Popp. "The people behind it, ultimately... just wanted money and power. And making really good weapons is important to both of those things, all the moreso when put together. For some of those who were more on hand... No idea. Think they're just assholes, honestly."

It's the only way to explain Hojo and Hollander.