"A decade?! Avannnn!" Popp screeches, not worried about his own focus with the elemental falling apart into nonaggressive water. A little worried about Avan, but he is sturdy.
...More than a little worried. There are even more of them?! He feels confident in his ability to back up a hero, though. He lands on the beach and scrapes a line on the sand with the bottom of his staff. Just keep them on one side of it, no problem!
"Got it - hey! HEY, party crashers! Over here! Kacrackle!"
Donk is his actual strongest spell, but look. Popp isn't entirely stupid, he is pretty sure that water can't be crushed by gravity, and he's not using that much power just for the crab. The creatures are slowed in the shallows by the water freezing over, especially the ones that are the water. Maybe if he casts Donk while - ah, no good, they're breaking out too quickly to toss out something with that long a windup.
Fine, fine, no big moves, just wear them out! Popp isn't a stand firm in the face of overwhelming power kind of guy - okay, he sort of is, but this is tactical, not idealogical! Once he's got their attention, he resumes his zip around and snipe strategy. He has a ballpark idea of how much it takes to take down an elemental by now, but... He's not really a math on the fly kind of genius here, and he's not entirely sure how many elementals he can take down with what he has.
I definitely didn't forget that Popp has an actual weapon that has definitely been here the whole ti
...More than a little worried. There are even more of them?! He feels confident in his ability to back up a hero, though. He lands on the beach and scrapes a line on the sand with the bottom of his staff. Just keep them on one side of it, no problem!
"Got it - hey! HEY, party crashers! Over here! Kacrackle!"
Donk is his actual strongest spell, but look. Popp isn't entirely stupid, he is pretty sure that water can't be crushed by gravity, and he's not using that much power just for the crab. The creatures are slowed in the shallows by the water freezing over, especially the ones that are the water. Maybe if he casts Donk while - ah, no good, they're breaking out too quickly to toss out something with that long a windup.
Fine, fine, no big moves, just wear them out! Popp isn't a stand firm in the face of overwhelming power kind of guy - okay, he sort of is, but this is tactical, not idealogical! Once he's got their attention, he resumes his zip around and snipe strategy. He has a ballpark idea of how much it takes to take down an elemental by now, but... He's not really a math on the fly kind of genius here, and he's not entirely sure how many elementals he can take down with what he has.