The cold reminds him of a few places he's experienced in the past, though none come so close to the awful chill of Garlemald. This is true even now; despite all of the snow, it's just familiar territory for someone whose home was once the Skatay Range. Hunting through it is a second instinct, even if the quarry is certainly different than usual.
"It's going to be a blanket of white if this snow keeps up," Fray warns in a soft growl.
"Then it's a good thing I'm never alone when I've got you," Obsidian muses, cracking a fanged smile. "I know you've got my back, aye?"
A soft huff from his esteem. "I suppose you won't get that many people who know this kind of land as you and I do."
"That's the spirit." There's a pause from Obsidian, and his ears twitch, swiveling in your direction before the Warrior of Light is glancing your way. "It's dangerous to be out here by yourself. Are you all right?"
After all, Obsidian isn't technically alone, so it's fine. It's cool.
ii. memoria
In the end, the Warrior of Light's strength will always come from his truest comrades. To venture alone is a fool's errand, even with Fray ever at his side. Eventually, out in the worst of the blizzard and defying the odds, he gets unlucky. An Intellect Devourer does manage to sink its grasp onto him, causing Obsidian to collapse in the snow.
"Shite," Fray hisses, black mist rising from his form, his blade disintegrating from his hand. The echoing sound of chains rattle as he begins to lose his corporeal appearance, draining away as Obsidian goes unconscious.
So he stumbles toward you, calling out: "Help him."
When you do, the resulting memory begins in blinding Light.
iii. wildcard & notes
[Please feel free to make your own prompt! On prompt II, unless you have a specific memory you would like, I will randomize the memory you receive from Obsidian.]
OTA prompts
The cold reminds him of a few places he's experienced in the past, though none come so close to the awful chill of Garlemald. This is true even now; despite all of the snow, it's just familiar territory for someone whose home was once the Skatay Range. Hunting through it is a second instinct, even if the quarry is certainly different than usual.
"It's going to be a blanket of white if this snow keeps up," Fray warns in a soft growl.
"Then it's a good thing I'm never alone when I've got you," Obsidian muses, cracking a fanged smile. "I know you've got my back, aye?"
A soft huff from his esteem. "I suppose you won't get that many people who know this kind of land as you and I do."
"That's the spirit." There's a pause from Obsidian, and his ears twitch, swiveling in your direction before the Warrior of Light is glancing your way. "It's dangerous to be out here by yourself. Are you all right?"
After all, Obsidian isn't technically alone, so it's fine. It's cool.
ii. memoria
In the end, the Warrior of Light's strength will always come from his truest comrades. To venture alone is a fool's errand, even with Fray ever at his side. Eventually, out in the worst of the blizzard and defying the odds, he gets unlucky. An Intellect Devourer does manage to sink its grasp onto him, causing Obsidian to collapse in the snow.
"Shite," Fray hisses, black mist rising from his form, his blade disintegrating from his hand. The echoing sound of chains rattle as he begins to lose his corporeal appearance, draining away as Obsidian goes unconscious.
So he stumbles toward you, calling out: "Help him."
When you do, the resulting memory begins in blinding Light.
iii. wildcard & notes
[Please feel free to make your own prompt! On prompt II, unless you have a specific memory you would like, I will randomize the memory you receive from Obsidian.]